RAD Game Tools

The Best in Game Development Technology!

Hi, welcome to the RAD Game Tools website!

Here at RAD, we make video game development tools. In fact, at least one of our products is built into almost every video game made today. To date, we've appeared in more than 15,500 games!

Game developers like our products for a couple reasons. First off, they are designed specifically for them - we aren't just repurposing technology designed for some other market. Secondly, our developers are the ones doing the actual technical support and documentation. When you need help, you talk to the right people. Finally, our licensing is the easiest in the industry - simple agreements and flat fees.

You can read all about our products on this site, but the best way to evaluate them is to let your programmers try them! Give us a call at 425.893.4300 or email us to get a trial version!

We currently have six main tools: Bink Video, Iggy Game UI, the Telemetry Profiling System, the Miles Sound System, Granny 3D and Pixomatic. Each of these tools solve a different problem for game developers. Let's talk about each one.

Our Products:

Bink Video
Bink 2 Video is now shipping!

Bink 2 is up to six times better than Bink 1, PSNR-wise, and you can usually use half or a third of the data rate of Bink 1.

Bink 2 can be up to twice as fast or more than Bink 1, since it is almost entirely SIMD coded (up to 75% of the instructions executed on a frame are SIMD), and because it has near-perfect two core scaling. It is really fast!

Bink 2 is available for all x86 platforms (32-bit and 64-bit, PCs and consoles), Xbox 360, PS3 and soon, ARM Neon devices. For older platforms with no SIMD, you can still license Bink 1.

Bink still includes its great audio codec with multi-channel and multi-language support.

Bink is available for all game platforms.

Iggy
Iggy Iggy is our new, powerful system for creating graphical user interfaces using content created in Adobe Flash. With Iggy, you create graphics, scripting, animation, and interactivity in any Flash authoring tool, then use Iggy to run the exact same content on any of our supported platforms.
Telemetry
Telemetry is the profiler that you've always wanted to write for yourself! It is a sophisticated new toolkit for profiling, tuning, and, most importantly, visualizing real-time application performance. By looking at your program's execution over time you can intuitively find candidates for optimization, very often in places you didn't realize needed optimization!
Granny 3D
Granny 3D is a powerful toolkit for building 3D games. Granny can be used for as little, or as much, as you want her to handle! She can export all of your Max, Maya and XSI data (models, animations and/or textures), she can do all your run-time animation, she can do normal and texture map generation, and she can be used to build your game engine or just strengthen it. Granny is available for all 3D platforms.
Miles Sound System
The Miles Sound System 9 is now available!! Featuring our all new high-level authoring environment that allows your sound designers to create entire soundscapes with no programmer involvement!

Miles handles all aspects of sound - multichannel digital audio mixing, audio decompression (ADPCM, Bink Audio, Ogg, MP3), 3D spatialization, voice chat, MIDI with DLS, and much more. Miles is available for all game platforms!

Oodle Data Compression
Oodle Data Compression and IO is now available!! Featuring three all new lossless data compression algorithms that span the range from fast decompression to high compression. Choose the codec that's right for your application.

Oodle provides fast async IO on every platform. It can package your data into archives, apply patches, schedule block IO against streaming media, and sequence parallel decompression. Oodle has everything you need to load your game data right.

Pixomatic
Pixomatic is a software 3D renderer. Pixomatic is available in two versions - a DirectX 7 class renderer, and a slower DirectX 9 class renderer that features pixel and vertex shader support. Although Pixomatic isn't as fast as a GPU, it is guaranteed to work, regardless of what video hardware and drivers that your end-users have installed. That means your games will always run - no more returns due to bad hardware.

If you have any questions about any of our products, don't hesitate to email us!