The Best in Game Development Technology!
Hi, welcome to the RAD Game Tools website!
Here at RAD, we make video game development tools. In fact, at least one of our products is built into almost every video game made today. To date, we've appeared in more than 15,500 games!
Game developers like our products for a couple reasons. First off, they are designed specifically for them - we aren't just repurposing technology designed for some other market. Secondly, our developers are the ones doing the actual technical support and documentation. When you need help, you talk to the right people. Finally, our licensing is the easiest in the industry - simple agreements and flat fees.
You can read all about our products on this site, but the best way to evaluate them is to let your programmers try them! Give us a call at 425.893.4300 or email us to get a trial version!
We currently have six main tools: Bink Video, Iggy Game UI, the Telemetry Profiling System, the Miles Sound System, Granny 3D and Pixomatic. Each of these tools solve a different problem for game developers. Let's talk about each one.
Our Products:
Bink 2 is up to six times better than Bink 1, PSNR-wise, and you can usually use half or a third of the data rate of Bink 1.
Bink 2 can be up to twice as fast or more than Bink 1, since it is almost entirely SIMD coded (up to 75% of the instructions executed on a frame are SIMD), and because it has near-perfect two core scaling. It is really fast!
Bink 2 is available for all x86 platforms (32-bit and 64-bit, PCs and consoles), Xbox 360, PS3 and soon, ARM Neon devices. For older platforms with no SIMD, you can still license Bink 1.
Bink still includes its great audio codec with multi-channel and multi-language support.
Bink is available for all game platforms.
Miles handles all aspects of sound - multichannel digital audio mixing, audio decompression (ADPCM, Bink Audio, Ogg, MP3), 3D spatialization, voice chat, MIDI with DLS, and much more. Miles is available for all game platforms!
Oodle provides fast async IO on every platform. It can package your data into archives, apply patches, schedule block IO against streaming media, and sequence parallel decompression. Oodle has everything you need to load your game data right.
If you have any questions about any of our products, don't hesitate to email us!






